To increase replayability certain maps can have different objectives, items and routes which can change with every new playthrough. In Objective mode, players must follow the instructions given by the game, each Objective mode map has different goals but the ultimate goal is usually to escape the map alive. There are two game modes in the game: Objective mode and Survival mode.
It was later officially re-released as a standalone title on Octovia Steam Greenlight after having been in development since 2004. The game was first released on Octoas a Half-Life 2 mod. It is heavily inspired by George Romero's Living Dead series, with the title being a reference to Dawn of the Dead, specifically the line 'When there's no more room in hell, the dead will walk the earth.', and some characters being references to other films such as American Psycho and The Big Lebowski. The game can be played through 'Objective' or ' Survival' mode.
Set in a zombie apocalypse, the player assumes the role of one of eight remaining survivors, with a focus on co-operation and survival. No More Room in Hell is a cooperative first person survival horror video game, created by Matt 'Maxx' Kazan and initially developed as a modification on Valve's Source game engine.